GeneRally 2

Roadmap

See what we're planning for GeneRally 2!

About this Page

Here you can see what we’re planning for GeneRally 2. We’ll update this regularly with things we’re aiming to include in the game. You can come back here on a regular basis to see how things are progressing! Click on each item to read a little more about it.

Please note that everything here is subject to change.

Futher, consider joining us on Discord to give your input about the future of GeneRally 2 - we actively read and respond to feature requests and bug reports!

Upcoming Features

These are features we are planning on adding to the game at some point. Features may be added or removed from this list during development.

For the most part, this list includes major features - minor features and content updates (e.g. new cars and tracks) are not listed here.

Online Multiplayer

Race against your friends, your enemies, or just random strangers online!

We'll be launching this feature with basic functionality, and continuing to expand it across several major updates.

Menu UI Overhaul

We're beginning our overhaul of the game's menus to bring them to a better state, and hopefully fix a few of the UI bugs.

Keyboard Key Rebinding

We'll be implementing keyboard key rebinding, and allowing you to define more than two sets of keyboard controls.

Time-Trial & Local Records

A haven for hotlappers - we'll be adding a time-trial mode with just you, the ghost car and no fuel, tyres or damage to worry about!

We'll also be implementing local track records for each car and track combination.

Online Leaderboards

If hotlapping is more your thing, we'll have leaderboards where you can compare yourself with your friends, and the best in the world!

Driver Profiles & Persistence

We'll be adding the ability to create drivers, assign them colours, name and other attributes and re-use them across multiple races or game sessions.

Time of Day
Seasons
Menu Controller Support

We'll be adding support for controller-only navigation to our menu UI, so the whole game can be played without a keyboard and mouse!

Along with this we'll also make the menus keyboard-only accessible, too!

Photo Mode

We'll be adding a free-camera option to the pause menu, where you can move around and take snazzy pictures!

Expect to see some settings, filters and effects added to this mode, so you can make the perfect screenshot.

Known Issues

These are more significant issues that we're aware of that we're hoping to fix in the future. This does not include all the bugs that have been reported - only the most significant ones.

An issue marked as "Resolved" will be available in the next patch. Fixes that are already released and available to players are removed from this list.

AI Starting Differences

Sometimes AI cars start more slowly, depending on the grid slot.

General/Formula Bouncing

Under some circumstances, the General or Formula can "bounce" up when driving.

Smoke/particles not disappearing

Sometimes, particle effects from a previous race can remain visible during next race.

Limiter areas don't slow cars down enough

When entering a limiter area at high speed, the car is not slowed down quickly enough to be effective.

Reverse grid doesn't apply to the first race

When using the reverse grid option, the first race's grid is still in selection order.