v0.8.47187fb - Game Update
- Early Access
- Update
Summary
This update introduces a new car; supports mid-race joining as spectator; and various fixes for smaller issues and bugs.
Gameplay & Performance
- Added a new car: Stocker.
- Introduced mid-race joining as spectator. No need to wait for a race to finish before joining, you can now immediately join into an available space and spectate until the start of the next championship.
- Added the ability to adjust the points awarded for finishing positions, and fastest lap, in Race Settings.
- Small adjustments have been made to fuel consumption to bring player and AI drivers into closer alignment.
- Small adjustments to the slipstream effect.
- Drift now has a higher top speed.
- FIXED: In multiplayer server settings, the “number of players” limitation is no longer off-by-one.
- FIXED: Addressed various “behind-the-scenes” small multiplayer bugs and issues.
- FIXED: Engine volumes for Monster and Drift are now more in line with other car volumes.
- FIXED: Players should no longer be able to reverse before the start of the race.
- FIXED: Addressed a few memory leaks that could lead to decreased performance over time.
- FIXED: Some cases where the terrain walls would generate incorrectly have been fixed.
User Interface
- Updated some localisation strings for Russian.
- In server browser, In-Race sessions now show how far through a championship the server is.
Track Editor
- FIXED: Tracks created in the Editor can now be immediately used in Multiplayer without a game restart.
Known Issues
- Car liveries may be displayed incorrectly, on occasion, to spectators - this will be fixed in a hotfix patch soon.