GeneRally 2

Game Update - v0.7.369befc

09 May 2025

v0.7.369befc - Online Multiplayer Update

  • Early Access
  • Update

Summary

This update includes the Online Multiplayer feature (which is now in publicly-available beta), as well a new car, UI updates, key rebinding, and much more!

Gameplay & Performance

  • Online Multiplayer has been added (feature still in beta).
  • Added a new car: GT.
  • Made significant handling improvements to the Formula, General and Monster Truck.
  • Improved the implementation of differentials.
  • Improved tyre behaviour when at a high angle to the road surface.
  • Keyboard keys can now be rebound (see Options menu).
  • Most of the default tracks have been updated to make use of new game objects.
  • The ghost car has been improved, and can now also be completely disabled, if desired.
  • Adjusted the force of the car slowdown, when crossing the finish line at the end of the race.
  • Made a variety of improvements that may reduce stuttering on some systems.

User Interface

  • Updated the in-game driver UI blocks to be more clear.
  • Added Car Labels that display player names, and a low-fuel warning over the car.
  • Added support for Steam Game Recording/Timeline.
  • New in-game console is available (accessible with the “tilde” key on US-EN keyboards).
  • New default controller configuration for Steam Deck users, to improve usability.
  • Improved the display of the options menu, and the settings “Apply” button.
  • FIXED: Several localisation strings, in several languages, have been updated to be more correct.
  • FIXED: Game can (hopefully) no longer end up at an impossible-low screen resolution.
  • FIXED: Various small user-interface bugs.
  • FIXED: Several missing localisation strings.

Track Editor

  • FIXED: Some small UI bugs.

Known Issues

  • Some users may experience stuttering after long play sessions involving many race restarts.
  • Some users may experience problems with the follow cam “resetting” at very low FPS.
  • In online multiplayer, some users may experience occasional stutters, not related to latency.
  • In online multiplayer, games may occasionally be duplicated in the server browser list - and the duplicated games are un-joinable.